Monday, 21 October 2013

All Praise the Songbird!

the songbird, my animation

sorry it wasnt upo last night. vimeo told me it wasnt going to be ready for a bit so i had to do it thismornig. something about not having a premium package.


Thursday, 17 October 2013

the giant dead robot angel bird in my shed










so im really liking the angel motif that bioshock have illistrated the songbird around so im trying to emmulate that in my carcass. a few tweaks of the limbs and we ahave a giant dead robot angel bird

Wednesday, 16 October 2013

so... uh...

the one time i don't have a backup my usb decides to give out. so... this was where i was up to until yesterday...

it wont be too difficult to re do. it gave me a solid understamding of how that damned thing works and ill be able to better organize the creatures carcass.

there was also a pretty sweet looking skull and a finalised wing and shed design, but alas they are no more.







Saturday, 21 September 2013

Praise the Songbird

so im doing bioshock infinite for my chosen subject matter, specufically the creature in the game called the songbird.

While i was playing the game i always wanted to end up in the place the songbird was made, but it didnt happen. So I'm going to make it happen. 

i want to design an interior space thats full of delicious looking machinery and half formed mechanical birds, 'concepts' if you will. 

Below are some images of the songbird.


And below here are some area artworks from the game. this style i want to try and emmulate in the general strucyure of the warehouse.